![final fantasy xiv client final fantasy xiv client](https://pbs.twimg.com/media/Dc2RRHqWAAErfcp.jpg)
![final fantasy xiv client final fantasy xiv client](http://typenitro.weebly.com/uploads/1/2/3/7/123778481/776051786.jpg)
Mac gamers have been waiting ages for this new client, and to pay $US60 for an experience that’s inferior to the workaround many of them have already employed is, quite frankly, bullshit.Īs much as PC gamers like to poke fun, the Mac can be an excellent gaming machine, at least when the games are created from the get-go with the system in mind.
![final fantasy xiv client final fantasy xiv client](https://i.ytimg.com/vi/4JtHzLH0L8k/maxresdefault.jpg)
This unfortunate situation is a black mark on what’s otherwise been a relatively smooth expansion pack launch for Heavensward. In the meantime, Kasuga suggests lowering the amount of objects and players displayed on the screen in settings to help reduce performance drops. The company is looking into the possibility of a Direct X 11 version of the game (currently the Mac client uses the Direct X 9 version and PC players can swap between both) that might run better on Macs, and improvements coming in Apple’s upcoming El Capitan MacOS release could help the situation further. So basically there’s not much that can be done for it.
Final fantasy xiv client software#
Mind you the latter video is running on a system that doesn’t meet the required specs for the Mac client as listed on the Square Enix store page, but those recommended specs only popped up on the page a week ago, long after most folks had pre-purchased the client.Įarlier this week Final Fantasy XIV lead programmer Hideyuki Kasuga took to the forums to explain that due to hardware and software factors and the wrapper method used to create the Mac client, “the Mac version will not reach the same level of performance as the Windows version with the same equipment and settings.”